Category Archives: kinetic sculpture

Servo Motor Control with Mojo FPGA board

This post is part of my series on building a kinetic sculpture with the Mojo  FPGA development board. (Part1 Part2)

My Mojo development board finally turned up and so I’ve been playing around with it for the last week. This post  is just a quick update of some fist test code to control some servo motors and sweep them back and forth. The end goal of this project is full independent control of multiple servos to create moving sculptures. See this post for an overview of the project.

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Mojo FPGA development board

This post is part of my series on building a kinetic sculpture with the Mojo  FPGA development board. (Part1 Part2)

Back at uni I did a course on digital logic design (COMP3222 for anyone interested) and really enjoyed it – it was one of my favourite classes. But for some reason I never followed up on it or did any more. I think part of the reason is the relatively large cost and complexity of FPGAs compared with microcontrollers. Anyone can buy an Arduino for a few dollars and get started pretty much immediately. Not so for an FPGA. In order to pick up where I left of at uni I’ve ordered myself a mojo board and plan to start getting back into some FPGA development.

Mojo FPGA dev board
Mojo FPGA dev board

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